
disclaimer: this is definitely not me. image via buzzle.
after many teenage years of sloth and inactivity, i picked up on the gym habit when i was nineteen, in my first year of university. although it was hard to notice the freshman 15 creeping on - i was slightly heavy to begin with - there came one evening when i looked down at my belly creeping over my belt (ironically, while i was eating chocolate-peanut butter haagen-dazs straight from the container -- for dinner) and realized this couldn't go on. no more eating chinese food at 3 a.m. on the weekend with my friends before sleeping a few hours then hitting the brunch buffet at the dining hall.
fortunately, the building i was housed in as a dorm (it was actually a passable cheap hotel downtown) had a bare-bones gym on the main floor, and so in the evening hours - hopefully when no one else was around - i would drag myself down there and run on the treadmill for 20 minutes. i can't even remember if i did anything else. but that almost-daily exercise started me off, and the following year i started hitting the campus gym often. after that, gyms and cardio became a constant in my life -- even if my loving and loathing of physical exercise remained 50/50, so i could never actually call myself a gym junkie. (i was still a lazy teenager at heart.)
over the following eight years, i was a member of five different gyms; system fitness in the beaches, a community center gym in vancouver, back to the university gym when i moved back to toronto, eclipse fitness in little italy, goodlife fitness downtown. i also did laps on a nearby high school track when i lived downtown, ran the beach boardwalk almost every morning when i lived in the east end, and took twice-weekly spin classes for over a year. oh, and no matter what, i always made sure i walked for at least an hour every day.

image via well + good nyc.
whew.
if this seems rather insane, it probably looks that way. but in the last three years, i've been acutely aware of the fact that i'm working desk jobs, which means i'm sedentary for eight hours a day. and, as i mentioned at the beginning of this post, while i may not like the idea of doing hours of cardio, i hate being idle. i get twitchy and pent-up if i'm sitting all day, which i usually am. and so trying to be active outside of work hours was a priority, with spending weekends and evenings in the gym being a frequent habit.
until now, that is.
my year-long contract with goodlife expired today, and i'd planned not to renew. although there are two locations within walking distance of me, they're both too crowded for my liking, and they seemed to cheap out a lot on basic things (the hand soap dispenser broke, and they replaced it with a watered-down bottle of drugstore-brand sanitizer), which doesn't sit well with me when i'm paying $88 a month. plus, after reading multiple primal/paleo blogs about how unhealthy "conventional" exercise is - essentially it's unnatural movement that's hell on your joints - i was ready to try something different. i decided to make a radical turn and try out this whole "fitness game" phenomenon.
thus, i bought an xbox 360 with its corresponding sensor device, the kinect. (requisite disclaimer that xbox is a client of the public relations firm i work for, though my choice was made independent of this.) included with it was dance central, and i also picked up kinect your shape to go with it.

insert "also sprach zarathustra" here. image via xboxkinectdeal.com (where i didn't buy my xbox from, but oh well).
this was a tough decision. i hadn't been in the video-game buying market since my late teens; my rabid gamer girl status had declined severely since i was, oh, seventeen or so. i'd vaguely considered getting a game system over the last year, but if i was already seated from 9 to 5, why would i want to come home and sit my ass in front of the t.v. for the rest of the day? i don't even like t.v.
but in the last few years, the phenomenon of "workout games" has developed, which i observed with a keen eye. at first, i was skeptical, doubting that there was any way you could get a decent workout from a video game; but the more i've seen (and the more testimonials from acquaintances that i've gathered), the more i'm willing to give it a shot. right now, it doesn't seem so different from having workout dvds (which i've never connected with because i like interaction).
i know i might regret this. although there have been many occasions when i've inwardly loathed and cursed the gym, there have been other times when it's kept me sane. literally, having a gym to work out in has been one of the main constants in my life for the last eight years, and a lot of them ended up being like my second homes. they were mental and physical therapeutic releases, time-killers, and a cure for boredom no matter where i was living. ("nothing to do tonight...might as well go to the gym.") gyms have been so much a part of my regular routine for years and years that i'm already wondering if i'll be okay without it to cling to. such is the way change is, i suppose.
but! i made a deal with myself: try the xbox workouts for six months. by then, the xbox and games will have paid themselves off in terms of regular monthly gym fees, and i'll have a better sense of if they're working for me (or if i've bought marvel vs. capcom 3 and spend all my time playing it instead). i'm not the sort of person who relies on human company or classes for motivation - in fact, i prefer working out alone - so i'm hoping this works. it'll be fun, if anything.
and now if you'll excuse me, i'm going to go stare eagerly at the street for the delivery truck.
[ music | iggy pop, "cry for love" ]





























